Amazon Challenges Google Stadia With Its Own Game Service Project Tempo

The PC games market is expected to grow to $ 300 billion by 2025, and Amazon has announced plans to get a good chunk of that pie. Albeit later than the rest, but she also launches her own Project Tempo cloud environment for remote play. In addition, the company has invested in content development and will present several large-scale exclusives by the summer.

Amazon's main weapon is its own cloud computing services, the most powerful in the world. Technically, there are no obstacles, by analogy with Google Stadia, to organize the launch of games in the cloud, with remote control even from a weak PC, even from a tablet. A special Amazon Lumberyard game engine has already been created and is actively used, which allows you to take full advantage of cloud services for multiplayer battles.

Formally, Amazon Game Studios has been operating since 2012, but it has been in the past few years that the company has increased its investments in this direction. Last year there was a joint project with Athlon Games - MMO "Lord of the Rings". This year, within the framework of Project Tempo, the games Crucible and New World have been prepared. The first is a team shooter with non-standard rules, the second reveals a fantasy world in the spirit of westerns.

Separately, Amazon reviewed the fate of Twitch, which belongs to the corporation. The company hopes to combine the service and the cloud to deliver interactive game shows. For example, when a reputable streamer invites a couple of viewers to his virtual team and plays along with them. And at the same time broadcasts the gameplay for everyone else, urging them to join, measure their strength, etc.